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Disco Elysium wasn't developed through the typical game development model. Back in 2005, a novelist/musician named Robert Kurvitz formed an artist/philosophy collective in Estonia. The collective failed to produce much except alcoholism and poverty, but they did come up with a bunch of fun worldbuilding. Robert Kurvitz published a novel exploring some of these ideas in 2013, which never saw publication outside of Estonia. In 2015, Kurvitz and his fellow artists decided to try taking one of the worlds they developed and turn it into a video game.

An Estonian businessman named Margus Linnamäe decided to invest in the game project. The dev team ended up being about 50 people (35 of which worked out of a squat in Estonia.)

Then in 2022, Kurvitz and his 2 other artist/philosopher-collective-colleagues were fired from the game dev company.

This was not shocking given the game's art-house origin. The game's businessmen investors wanted to make all the money that they could, and the artist/philosophers didn't want to see their art milked for all its worth. The specific intricacies are hidden under legal settlements, but it's basically just that classic tale. Musicians vs record executives.

The game studio, lacking its creative leadership, also laid off staff.

Play this game. Don't purchase this game.



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Disco Elysium wasn't developed through the typical game development model. Back in 2005, a novelist/musician named Robert Kurvitz formed an artist/philosophy collective in Estonia. The collective failed to produce much except alcoholism and poverty, but they did come up with a bunch of fun worldbuilding. Robert Kurvitz published a novel exploring some of these ideas in 2013, which never saw publication outside of Estonia. In 2015, Kurvitz and his fellow artists decided to try taking one of the worlds they developed and turn it into a video game.

An Estonian businessman named Margus Linnamäe decided to invest in the game project. The dev team ended up being about 50 people (35 of which worked out of a squat in Estonia.)

Then in 2022, Kurvitz and his 2 other artist/philosopher-collective-colleagues were fired from the game dev company.

This was not shocking given the game's art-house origin. The game's businessmen investors wanted to make all the money that they could, and the artist/philosophers didn't want to see their art milked for all its worth. The specific intricacies are hidden under legal settlements, but it's basically just that classic tale. Musicians vs record executives.

The game studio, lacking its creative leadership, also laid off staff.

Play this game. Don't purchase this game.

BY Anarcho Gardening


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Friday’s performance was part of a larger shift. For the week, the Dow, S&P 500 and Nasdaq fell 2%, 2.9%, and 3.5%, respectively. The message was not authentic, with the real Zelenskiy soon denying the claim on his official Telegram channel, but the incident highlighted a major problem: disinformation quickly spreads unchecked on the encrypted app. Two days after Russia invaded Ukraine, an account on the Telegram messaging platform posing as President Volodymyr Zelenskiy urged his armed forces to surrender. Pavel Durov, Telegram's CEO, is known as "the Russian Mark Zuckerberg," for co-founding VKontakte, which is Russian for "in touch," a Facebook imitator that became the country's most popular social networking site. Andrey, a Russian entrepreneur living in Brazil who, fearing retaliation, asked that NPR not use his last name, said Telegram has become one of the few places Russians can access independent news about the war.
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