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Disco Elysium wasn't developed through the typical game development model. Back in 2005, a novelist/musician named Robert Kurvitz formed an artist/philosophy collective in Estonia. The collective failed to produce much except alcoholism and poverty, but they did come up with a bunch of fun worldbuilding. Robert Kurvitz published a novel exploring some of these ideas in 2013, which never saw publication outside of Estonia. In 2015, Kurvitz and his fellow artists decided to try taking one of the worlds they developed and turn it into a video game.

An Estonian businessman named Margus Linnamäe decided to invest in the game project. The dev team ended up being about 50 people (35 of which worked out of a squat in Estonia.)

Then in 2022, Kurvitz and his 2 other artist/philosopher-collective-colleagues were fired from the game dev company.

This was not shocking given the game's art-house origin. The game's businessmen investors wanted to make all the money that they could, and the artist/philosophers didn't want to see their art milked for all its worth. The specific intricacies are hidden under legal settlements, but it's basically just that classic tale. Musicians vs record executives.

The game studio, lacking its creative leadership, also laid off staff.

Play this game. Don't purchase this game.



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Disco Elysium wasn't developed through the typical game development model. Back in 2005, a novelist/musician named Robert Kurvitz formed an artist/philosophy collective in Estonia. The collective failed to produce much except alcoholism and poverty, but they did come up with a bunch of fun worldbuilding. Robert Kurvitz published a novel exploring some of these ideas in 2013, which never saw publication outside of Estonia. In 2015, Kurvitz and his fellow artists decided to try taking one of the worlds they developed and turn it into a video game.

An Estonian businessman named Margus Linnamäe decided to invest in the game project. The dev team ended up being about 50 people (35 of which worked out of a squat in Estonia.)

Then in 2022, Kurvitz and his 2 other artist/philosopher-collective-colleagues were fired from the game dev company.

This was not shocking given the game's art-house origin. The game's businessmen investors wanted to make all the money that they could, and the artist/philosophers didn't want to see their art milked for all its worth. The specific intricacies are hidden under legal settlements, but it's basically just that classic tale. Musicians vs record executives.

The game studio, lacking its creative leadership, also laid off staff.

Play this game. Don't purchase this game.

BY Anarcho Gardening


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Individual messages can be fully encrypted. But the user has to turn on that function. It's not automatic, as it is on Signal and WhatsApp. Ukrainian forces successfully attacked Russian vehicles in the capital city of Kyiv thanks to a public tip made through the encrypted messaging app Telegram, Ukraine's top law-enforcement agency said on Tuesday. In 2014, Pavel Durov fled the country after allies of the Kremlin took control of the social networking site most know just as VK. Russia's intelligence agency had asked Durov to turn over the data of anti-Kremlin protesters. Durov refused to do so. At the start of 2018, the company attempted to launch an Initial Coin Offering (ICO) which would enable it to enable payments (and earn the cash that comes from doing so). The initial signals were promising, especially given Telegram’s user base is already fairly crypto-savvy. It raised an initial tranche of cash – worth more than a billion dollars – to help develop the coin before opening sales to the public. Unfortunately, third-party sales of coins bought in those initial fundraising rounds raised the ire of the SEC, which brought the hammer down on the whole operation. In 2020, officials ordered Telegram to pay a fine of $18.5 million and hand back much of the cash that it had raised.
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